Linked lists (and queues) in C (sys/queue.h example)
Data structures in C
I've always wished that the C standard library included support for common data structures (Binary Trees, Linked Lists, etc). It's unfortunate that it doesn't, but most Unix systems include a sys/queue.h
which originated in BSD. This post will walk you though using it, since macros and generics programming in C can get a little confusing.
For this example I will be using TAILQs since they let you insert and remove elements at the beginning or end of the list/queue in O(1) time, however sys/queue.h
also provides LIST (doubly linked list), SLIST (singly linked list), STAILQ (singly linked tail queue) - and others on some platforms.
sys/queue.h
Most if not all modern Unix systems will include a sys/queue.h
of some sort. However, I suggest that you download a copy from a recent version of FreeBSD and include it in your project. The FreeBSD version is well documented and includes "SAFE" looping constructs that allow you to remove elements form the list/queue while looping over it.
simple_queue_example.c
This is a simple example of using TAILQ without any extra typedefs and all of the code in main().
// gcc simple_queue_example.c -o simple_queue_example
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "queue.h" // queue taken from FreeBSD 10
// The data type for the node
struct node
{
char c;
// This macro does the magic to point to other nodes
TAILQ_ENTRY(node) nodes;
};
int main (int arc, char * argv [])
{
// This macro creates the data type for the head of the queue
// for nodes of type 'struct node'
TAILQ_HEAD(head_s, node) head;
// Initialize the head before use
TAILQ_INIT(&head);
char string[] = "Hello World\n";
//
// put some nodes in the queue
//
struct node * e = NULL;
int c = 0;
for (c = 0; c < strlen(string); ++c)
{
e = malloc(sizeof(struct node));
if (e == NULL)
{
fprintf(stderr, "malloc failed");
exit(EXIT_FAILURE);
}
e->c = string[c];
// Actually insert the node e into the queue at the end
TAILQ_INSERT_TAIL(&head, e, nodes);
e = NULL;
}
// print the queue
TAILQ_FOREACH(e, &head, nodes)
{
printf("%c", e->c);
}
// free the elements from the queue
while (!TAILQ_EMPTY(&head))
{
e = TAILQ_FIRST(&head);
TAILQ_REMOVE(&head, e, nodes);
free(e);
e = NULL;
}
return EXIT_SUCCESS;
}
queue_example.c
Here is a more complicated example with the typedefs and separate functions that you would expect to see in production code.
// gcc queue_example.c -o queue_example
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "queue.h" // queue taken from FreeBSD 10
// Note the standard typedef of struct node to node_t for convenient use but
// the TAILQ_ENTRY macro uses the struct name.
typedef struct node
{
char c;
TAILQ_ENTRY(node) nodes;
} node_t;
// This typedef creates a head_t that makes it easy for us to pass pointers to
// head_t without the compiler complaining.
typedef TAILQ_HEAD(head_s, node) head_t;
// Takes a string and puts in in the queue on character at a time.
static void _fill_queue(head_t * head, const char * string)
{
int c = 0;
for (c = 0; c < strlen(string); ++c)
{
struct node * e = malloc(sizeof(struct node));
if (e == NULL)
{
fprintf(stderr, "malloc failed");
exit(EXIT_FAILURE);
}
e->c = string[c];
TAILQ_INSERT_TAIL(head, e, nodes);
e = NULL;
}
}
// Removes all of the elements from the queue before free()ing them.
static void _free_queue(head_t * head)
{
struct node * e = NULL;
while (!TAILQ_EMPTY(head))
{
e = TAILQ_FIRST(head);
TAILQ_REMOVE(head, e, nodes);
free(e);
e = NULL;
}
}
// Prints the queue by traversing the queue forwards.
static void _print_queue(head_t * head)
{
struct node * e = NULL;
TAILQ_FOREACH(e, head, nodes)
{
printf("%c", e->c);
}
}
// Prints the queue while traversing the queue backwards.
static void _print_queue_backwards(head_t * head)
{
struct node * e = NULL;
TAILQ_FOREACH_REVERSE(e, head, head_s, nodes)
{
printf("%c", e->c);
}
}
// Safely removes the vowels from the queue
static void _remove_vowels(head_t * head)
{
struct node * e = NULL;
struct node * next = NULL;
TAILQ_FOREACH_SAFE(e, head, nodes, next)
{
if (e->c == 'a' || e->c == 'A' || e->c == 'e' || e->c == 'E' ||
e->c == 'i' || e->c == 'I' || e->c == 'o' || e->c == 'O' ||
e->c == 'u' || e->c == 'U')
{
TAILQ_REMOVE(head, e, nodes);
free(e);
e = NULL;
}
}
}
int main (int arc, char * argv [])
{
// declare the head
head_t head;
TAILQ_INIT(&head); // initialize the head
// fill the queue with "Hello World\n"
_fill_queue(&head, "Hello World!\n");
printf("Forwards: ");
_print_queue(&head); // prints "Hello World!\n"
printf("Backwards: ");
_print_queue_backwards(&head); // prints "\n!dlroW olleH"
// remove the vowels from the queue
_remove_vowels(&head);
printf("\nForwards, vowels removed: ");
_print_queue(&head); // prints "Hll Wrld!\n"
// free the queue
_free_queue(&head);
_print_queue(&head); // prints ""
return EXIT_SUCCESS;
}
Link to code repository
All of the code listed here is checked into github if you want to grab it that way.